![]() (Also, remember when Steam tags were the end of the universe?) Quality titles (subjective observation) don’t seem to go with those words in their description, all the more so since Steam has tags for that sort of thing. There seemed to be a correlation between how dubious/low reviewed/indy a given title was and how much their description leaned on the 2-4 words they chose from that list. There are way too many games out there, judging by description alone, that were made by grabbing 2-4 words from this list and running with it: Removing something from your wishlist though, that makes that particular title appearing in your next queue pretty much a lock. Likewise, flagging something “Not Interested” when it is part of a series of games doesn’t seem to have any impact on being offered other games in the series. Flagging half a dozen Anime themed games seemed to do nothing to abate the flow of them through my queue. Flagging something “Not Interested” seems to only impact that particular title. You buy one freakin’ Amine themed game ( Valkyria Chronicles) and Steam feels the need to show you every other one it can find. How many Call of Duty titles has Activision made at this point? Sure, there are more than 6,000 games on Steam, but you only ever see maybe a dozen at a time on the front page and devs are so inconsistent with descriptions that search likely won’t find everything you might want to see. We still need to master the whole online interface for shopping. Jesus there are a lot of games on Steam! Somebody probably has an absolute number (Google says “more than 6,000”), but there is a difference between a number and actually wading through a few hundred. And, of course, I flagged more than a few as “not interested,” all of which left me with a few observations. I did add some to my wishlist… I think I had 20 games there to start with, though I took a few off as I added more… so maybe 20 games added total. So, by the last day I had looked at a lot of games. And I went through them with moderate care, not just ripping through them to get my treat at the end. And then they became part of this event and I looked at a minimum of 39 of them… more I think, since at least one day I did an extra one, and then I did an extra one yesterday because I suddenly couldn’t remember how many games were in one. I had run through a couple queues back when they first launched the idea, but haven’t really looked at them since. The queues themselves… which is a feature that showed up like a year ago… I think… are made up of 12 games that Steam thinks you might like based on your past purchasing behavior. I actually badgered Gaff to trade me the one card I needed and, after he finally consented, got that card in the next set of draws. I actually got enough cards to complete the set for once, which allowed me to craft a badge of some sort… not sure what that did, but it got me to level 9 in Steam levels. I went through every day, earning 39 cards, which I guess means that the sale was 13 days long… or maybe I missed a day.Ĭards obtained… and there was no tomorrow when I got this message… Just the sort of minimal OCD sort of activity that works for me. In this case, the usual holiday card game required you to go through three recommendation queues each day in order to earn the cards. Then there was condensation, an opposite action in order to give focus. One could ponder one’s wishlist at leisure and decide if the price was right… though I must admit that my own wishlist is sort of a video game purgatory, where games are sent to linger in an uncertain state, neither purchased nor ignored, for years at a stretch. That took a bit of the edge off of things for sure. Everything that was going on discount was at the same price throughout the sale. As I previously noted, gone were the daily deals, flash sales, and other usual methods to get us all to stare at the Steam Store wondering if we should buy now or delay. The dissipation aspect was the nature of the sale itself. Through 10am on January 4th, which is today…
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